We have infiltrated the enemy by placing an enemy spy aboard. Return to it and bang into it.
There are 2 methods to bang into a ship :
1 - Manually guide your ships and smash into the enemy ship concerned.
2 - After having selected 1 or several ships, move the cursor above the enemy ship and click twice with the left button of the mouse: The first click gives the order to fight in naval combat mode, the second click gives the order to bang into the enemy ship.
Press the F1 button to continue...
[OBJ_11]
ACTIVATION =
When 2 ships bang into each other the ships are shaded and it is impossible to cancel the boarding.
A little interface appears and indicates the balance of power.
Below this balance of power, we find from left to right :
1 - A stopwatch: When the time is up, the boarding is resolved.
2 - Manual Mode Button: Allows a direct intervention in the boarding.
3 - Automatic Mode Button: The computer resolves the boarding automatically. (default mode)
Note: If your corsair is involved in the boarding, you must resolve the boarding manually.
You are going to try an automatic boarding, press the F1 button...
[OBJ_21]
REALIZATION =
Weapon help:
Congratulations for that nice catch...
FAILURE =
Weapon help:
You were supposed to capture the ship, not to sink it...
[OBJ_12]
ACTIVATION =
Weapon help:
I will quickly tell you what you must do during a boarding:
- You must not lose your Corsair: He represents you, if he dies, you have lost.
- Try to kill the officers, this will influence the terms of victory.
- Be careful, if you lose officers, you risk losing this boarding.
- Use the grapnels on the ground to jump to the opposite deck.
Good luck...
You are going to try a manual boarding, press the F1 button...
[OBJ_02]
REALIZATION =
Weapon help:
Congratulations, you have obtained your boarding certificate.